Marched to the... Ramsay (Top 2 & Top 4 at 2018 SCs/Regional

Simulador de robo
Probabilidades: 0% – 0% – 0% más
Derivado de
SoCal Beach Wolf [Thrones W.A.R - Top4, 8th in Swiss] 15 13 11 1.0
Inspiración para
Ninguno todavía.

Hybrid92 241

This is the deck I used all throughout the 2018 Store Championship season and the early part of the Regional season here in Australia. It is a deck that is derived from, and heavily influenced by, Andreas Aldrin's "BeachWolf" deck. The main changes were made when Sands of Dorne came out.

With this list I achieved the following results: Epping Store Championship (Sydney, Australia) - Top 4. Bondi Store Championship (Sydney, Australia) - 5th (missed out on Top 4 cut by 0.58 strength of schedule). Burwood Store Championship (Sydney, Australia) - Top 2 (lost in the final to a Tyrell Stag deck that I had previously beaten in the last round of Swiss). Victoria Regional Championship (Melbourne, Australia) - Top 4 (lost to Martell Wars).

The deck itself needs no introduction: it's a classic attrition deck that we all know and love (or love to hate). When it gets rolling it's nasty, and it forces your opponent to change the way he or she plays or else they will pay the price with the loss of key characters or, worse, an empty board.

Cards like Marched, First Snow, Ramsay, Varys, Bolton Flayer, Venomous Blade, Ward, Valar Morghulis, and Harrenhal are all there to help you whittle the board down, while Areo Hotah, Dornish Spy, and Shadow City Bastard help with challenge control so you can push through a key military challenge to help set up the Marched (or, even better, the Marched into Ramsay), or the all-important power challenge. At its core, this deck wins by ensuring your opponent has so few characters in play that you are able to get to 15 through power challenges and unopposed power.

During the Store Championship season, I had Breaking Ties in the plot deck but I swapped it for Nothing Burns Like The Cold for the Regional as a way to counter Hightower and Dorne. I think both have their place in this deck. Older versions of this deck also ran Duel instead of Valar Morghulis.

And before anyone asks, no, I wouldn't consider putting the new Arya in because stealth on a power icon in such a deck is simply too valuable.

Enjoy! Your opponent definitely won't. :)

5 comentarios

jehamric 1

Thank you for sharing this deck—looks awesome! Would you consider adding a couple Desert Scavengers for chuds, and if so, what might you take out? Also, how important are First Snow and 2x Marched? Would you consider replacing one with Breaking Ties?

Hybrid92 241

Thanks @jehamric Desert Scavengers were initially in there at 3x as they can actually be a surprisingly valuable power icon. However I have had to cut them down over time to make way for cards like Dorea Sand, House Dayne Escorts and a second Obara Sand which I just feel offer too much value.

First Snow and 2x Marched are critical. I think if you don't run those then you're running a radically different list. My most effective play was First Snow into Marched into Ramsay, usually with a military challenge on the First Snow turn to help set it all up.

I think Breaking Ties definitely has value but I would only consider removing Nothing Burns or Time of Plenty for it (my opener was Fallen 95% of the time).

jehamric 1

Makes complete sense. Keeping Time of Plenty is probably wise for needed gold without the scavengers. I can see why you included Nothing Burns over Breaking Ties, the latter of which is obviously a great plot but not crucial to this deck. Given the current meta, Nothing Burns appears to be the better call. Thanks again, brother.

siegeszug 322

Seems very solid. Though I imagine the new Wall is a horrible matchup.

Hybrid92 241

The new Wall is not too bad. :) For the record I think this deck still has legs in the current meta, albeit with the need for some big changes.