House Tyrell. No Leal.
Character. Coste: 5. FUE: 3.

House Florent. Knight.

Forced Reaction: After House Florent Knight enters play, choose a character with the lowest STR in play, and discard it from play.

Adam Duff
Wolves of the North #37.

Link: Decklists

House Florent Knight
House Stark. No Leal.
Character. Coste: 2. FUE: 1.

House Manderly. Knight.

While there is a Winter plot card revealed, House Manderly Knight gets +2 STR.

Outriders spied the Manderly banners — the white merman with trident in hand, rising from a blue-green sea — and hailed them warmly.
Antonio José Manzanedo
Tyrion's Chain #101.

Link: Decklists

House Manderly Knight
House Martell. Leal.
Character. Coste: 4. FUE: 2.

House Yronwood. Knight.

Reaction: After you lose a challenge in which House Yronwood Knight is participating, discard 1 card at random from the winning opponent's hand.

The Yronwoods might declare for Quentyn, but alone they were no threat.
Mariana Vieira
The Faith Militant #95.

Link: Decklists

House Yronwood Knight
House Tyrell. No Leal.
Character. Coste: 2. FUE: 3.

Knight.

Jousting Knight does not contribute its STR to a challenge unless it is attacking or defending alone.

Other riders Sansa did not know; hedge knights from the Fingers and Highgarden and the mountains of Dorne, unsung freeriders and new-made squires...
Colin Boyer
House of Thorns #16.

Link: Decklists

Jousting Knight
House Tyrell. No Leal.
Character. Coste: 4. FUE: 3.

Knight.

While there are more Summer plot cards than Winter plot cards revealed, Knight of Summer gets +2 STR and gains renown.

"...they are the knights of summer, and winter is coming." Catelyn Stark
Nicholas Gregory
Called to Arms #23.

Link: Decklists

Knight of Summer
House Tyrell. No Leal.
Character. Coste: 3. FUE: 3.

Knight.

Reaction: After you win a challenge in which Knight of the Reach is attacking or defending alone, choose a Lady character. That character gains 1 power.

Sebastian Rodriguez
Guarding the Realm #23.

Link: Decklists

Knight of the Reach
House Martell. No Leal.
Character. Coste: 4. FUE: 4.

Army. Knight.

No attachments except Weapon.

While there are 3 or more plot cards in your used pile, Knights of the Sun gains renown.

Tomasz Jedruszek
Calm over Westeros #95.

Link: Decklists

Knights of the Sun
Neutral.
Character. Coste: 6. FUE: 4.

Army. House Arryn. Knight.

Assault. No attachments.

Challenges Action: Kneel a neutral location with printed cost 1 or higher to choose a defending character that shares a Trait with Knights of the Vale. Until the end of the challenge, that character gets +2 STR. (+4 STR instead if your initiative value is 0.) (Limit once per phase.)

Fadly Romdhani
As High as Honor #19.

Link: Decklists

Knights of the Vale
Neutral.
Character. Coste: 6. FUE: 3.

House Arryn. Knight.

Stealth.

Each non-Army character you control with printed cost 6 or higher gets +2 STR.

Draft format only.

Alexandre Dainche
Valyrian Draft Set #17.

Link: Decklists

Lyn Corbray
Neutral.
Character. Coste: 5. FUE: 4.

House Arryn. Knight.

Stealth.

Reaction: After an opponent initiates a challenge against you, stand Lyn Corbray.

"I have never taken kindly to chastisement, as any number of dead men could tell you."
JB Casacop
Fury of the Storm #39.

Link: Decklists

Lyn Corbray
House Martell. No Leal.
Character. Coste: 6. FUE: 4.

Knight. Lord.

While you are not the first player, Quentyn Martell gets +1 STR and gains stealth.

Interrupt: When Quentyn Martell is killed, choose and kill a character with a lower STR than his.

Short and stocky, plain-faced, he seemed a decent lad, sober, sensible, dutiful... but not the sort to make a young girl’s heart beat faster.
Kim Sokol
Wolves of the North #31.

Link: Decklists

Quentyn Martell
House Martell. No Leal.
Character. Coste: 3. FUE: 5.

Knight. Lord.

Renown.

Forced Reaction: After the challenges phase begins, if there are fewer than 3 plot cards in your used pile, kneel Quentyn Martell.

"Your brother Quentyn has a harder road to walk." Doran Martell
Borja Pindado
Sands of Dorne #11.

Link: Decklists

Quentyn Martell
House Baratheon. No Leal.
Character. Coste: 4. FUE: 4.

House Connington. Knight.

No attachments except Weapon.

While Red Ronnet is attacking, if the defending player controls a card in shadows, raise the claim value on your revealed plot card by 1.

"I am no traitor."
Black Fox Studio
Daggers in the Dark #107.

Link: Decklists

Red Ronnet
House Tyrell. No Leal.
Character. Coste: 3. FUE: 1.

Knight.

While you control exactly 1 unique Knight character, Red-Apple Knight gets +X STR. X is that character's STR.

JB Casacop
A True Telling #15.

Link: Decklists

Red-Apple Knight
House Martell. No Leal.
Character. Coste: 3. FUE: 2.

House Qorgyle. Knight.

Reaction: After a character loses a challenge icon, Scorpion Knight gets +1 STR until the end of the phase. (Limit 3 times per phase.)

Tomasz Jedruszek
Bran the Builder #11.

Link: Decklists

Scorpion Knight
House Lannister. Leal.
Character. Coste: 5. FUE: 4.

Commander. Knight.

Reaction: After an Army or Knight card enters play under your control, Ser Addam Marbrand gains 1 gold. (Limit once per phase.)

Reaction: After a character enters your discard pile, discard 1 gold from Ser Addam Marbrand to return it to your hand. (Limit twice per round.)

Darren Tan
Forgotten Heroes #5.

Link: Decklists

Ser Addam Marbrand
The Night's Watch. No Leal.
Character. Coste: 6. FUE: 4.

Knight. Ranger.

While you are the defending player, each character you control gains a icon.

Reaction: After a challenge is initiated against you, kneel your faction card and pay 4 gold to put Ser Alliser Thorne into play from your hand.

JB Casacop
The King's Peace #45.

Link: Decklists

Ser Alliser Thorne
House Lannister. No Leal.
Character. Coste: 4. FUE: 4.

Knight.

While an opponent controls 3 or fewer characters, Ser Amory Lorch gains renown.

Through the open visor of his helm, a face pale and piggy peered up.
Nicholas Gregory
For Family Honor #49.

Link: Decklists

Ser Amory Lorch
House Baratheon. Leal.
Character. Coste: 4. FUE: 4.

Knight. The Seven.

Interrupt: When a unique character would be killed, kill a R'hllor character to save that character and have it gain 1 power. (Limit once per round.)

"I shall go with you, Cousin. There's nothing to be frightened of."
Melle (DALL-E)
Fire Upon the Grass #41.

Link: Decklists

Ser Andrew Estermont
House Martell. No Leal.
Character. Coste: 4. FUE: 4.

Knight.

Shadow (3).

Each opponent cannot gain power from winning dominance.

"I have a wonderful horse and a very fine sword, and my valor is second to… well, several, actually."
Harry Platt
The Spoils of War #10.

Link: Decklists

Ser Andrey Dalt