Sentinels of the Realm

Rules FAQ

  • The word "cannot" is absolute, and cannot be countermanded by other abilities. That means you cannot play events if you do not control a Guard character, even if another ability would give you permission to play an event in some way (for instance, The Annals of Castle Black or Emissary of the Hightower).

  • Only look at the 3 challenge types (, , and ) when counting how many cards you can draw. As long as at least one challenge of a particular type was initiated against you, you do not draw a card for that challenge type. It does not matter whether additional challenges of that type could have theoretically been initiated against you but were not.

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Kingswood Ambush

Rules FAQ

  • The word "cannot" is absolute, and cannot be countermanded by other abilities. That means the restriction of Kingswood Ambush will prevail over cards like Tarle the Thrice-Drowned (TFM) that give you special permission to marshal characters in some way.

  • Kingswood Ambush will not prevent marshaling characters as duplicates. Marshaling a duplicate is not considered to be marshaling a card with any of that card's characteristics. It is only considered to be "marshaling a duplicate." While marshaling a duplicate, that card is not subject to restrictions based on the card's printed characteristics, including cardtype, faction, keywords, etc. (See Duplicates.)

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The Riverroad

Rules FAQ

  • You can choose any challenge icon and have the character gain 1 instance of it. If the overall calculation for that icon on that character is 1 or more, it is considered to have that icon. If the calculation is 0 (or a negative number), it is not considered to have that icon.

  • You do not have to state which icon before a cancel could be used, but you do have to choose the character.

  • You can choose an opponent's character if you wish.

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Theodan the True

Rules FAQ

  • You can choose Theodan himself with his ability.

  • You choose the keyword after the cancel window has passed, but you choose the character before.

  • Even though the ability has a limit twice per phase, you can still only trigger the reaction once per challenge. You have to win a second challenge with Theodan in order to trigger the reaction a second time. (See Reactions.)

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Starry Septa

Rules FAQ

  • You can remove a character that cannot stand, or a character that is already standing. You can also stand a character that cannot be removed from the challenge. A character is a valid target for Starry Septa as long as at least one of the two effects can happen.

  • You can target your own characters with Starry Septa.

  • If you remove the only attacking character from the challenge, the challenge resolution still proceeds as normal. It is still possible for the attacking player to use card abilities like Cohollo or Greywater Watch (JS) to add new attackers.

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