Fool. Knight.
No attachments except Weapon.
Interrupt: When a Lady character would be killed or discarded from play, stand Ser Dontos Hollard to save that character.
Link: Decklists

House Tully. Knight.
Reaction: After a character gains power, move 1 power from that character to a House Tully character. (Limit once per round.)
Link: Decklists

Link: Decklists

Kingsguard. Knight. Rainbow Guard.
Bestow (1).
Reaction: After you initiate a challenge, discard 1 gold from Ser Emmon Cuy to raise the claim value on your revealed plot card by 1 until the end of the challenge. Then, if he has no gold, kill him. (Limit once per phase.)
Link: Decklists

Knight. Lord.
Bestow (3). Renown.
Ser Garlan Tyrell gets +1 STR for each gold he has.
Action: Discard 1 gold from Ser Garlan Tyrell to choose a character. Until the end of the phase, that character gets +2 STR.
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Knight. Lord.
Action: During a challenge in which a Knight character you control is attacking alone, discard 1 card from your hand to raise the claim value on your revealed plot card by 1 until the end of the challenge. (Limit once per challenge.)
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Knight.
Renown. Shadow (5).
Reaction: After Ser Gerris Drinkwater comes out of shadows, choose a card in your plot deck and switch it with a card in your used pile.
Link: Decklists

Link: Decklists

House Clegane. Knight. Lord.
Pillage. Renown.
Reaction: After Ser Gregor Clegane discards a character using pillage, place that card in its owner's dead pile. Then, you may choose and kill a character with printed cost equal to that card's printed cost.
Link: Decklists

Knight. House Clegane.
Intimidate. Pillage.
Forced Reaction: After you win a challenge in which Ser Gregor Clegane is participating, choose and kill a character you control.
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House Qorgyle. Knight.
Reaction: After a character is declared as an attacker or defender, it loses a challenge icon of your choice until the end of the phase. (Limit twice per phase.)
Link: Decklists

Kingsguard. Knight. Rainbow Guard.
Bestow (1).
Each Rainbow Guard character you control with 1 or more gold gains an icon.
Reaction: After a Summer plot card is revealed, place 1 gold from the treasury on, either: a Knight character, or each Rainbow Guard character you control. (Limit once per phase.)
Link: Decklists

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Commander. Mercenary. Knight.
Shadow (3). Renown.
Reaction: After Ser Harry Strickland enters play, choose an Army or Mercenary character. Stand that character and have it gain a challenge icon of your choice until the end of the phase.
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Knight. Lord. Small Council.
Action: Move 1 gold from your gold pool to a card without gold. (Limit twice per round.)
+1 Income.
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House Redwyne. Knight.
Reaction: After you marshal Ser Hobber Redwyne, search your deck for a Lady character, reveal it, and add it to your hand. Shuffle your deck.
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House Redwyne. Knight.
Reaction: After Ser Horas Redwyne is knelt, choose and stand a Lady character.
Esta tarjeta ha sido erratada de su impresión original. Consulte las Preguntas frecuentes para obtener más detalles.
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Knight.
Action: During a challenge in which Ser Hyle Hunt is participating, pay 1 gold to choose a participating character with a lower STR than his. Stand that character and remove it from the challenge. (Limit once per challenge.)
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Knight.
Marshaling Action: Kneel Ser Ilyn Payne to choose and kill a character with printed cost 3 or lower.
Link: Decklists

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Commander. Knight.
Ambush (5).
You may ambush non-unique characters from your discard pile as if they were in your hand.
Link: Decklists
