Neutral.
Character. Coste: 5. FUE: 3.

The Seven.

Each player cannot gain more than 7 gold each round.

Each player cannot draw more than 3 cards each round.

"The Faith Militant reborn...that would be the answer to three hundred years of prayer, Your Grace."
Borja Pindado
The Faith Militant #97.

Link: Decklists

The High Sparrow
Reseñas

Rules FAQ:

  • The High Sparrow does not prevent players from giving/taking gold to/from one another. "Gaining" is a special game term defined as taking tokens from the treasury. (Source)

  • The High Sparrow does not prevent players from adding cards to their hands. "Drawing" is a special game term.

  • When a player plays Words Are Wind, the opponent can choose the "draw 2 cards" option even if The High Sparrow will prevent drawing any cards. (Source)
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