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Let's talk about At the Palace of Sorrows, the most subtle, intriguing of the plots dropped in Dragons of the East. Loan from the Iron Bank is solid mid-game economy and The Prince Who Came Too Late is flashy, but Sorrows may just have the greatest lasting impact on the game in these few remaining months.
Let us look at the onion that is Sorrows. We see that paper skin. We see that it sets every character's strength to three. It's a counter to burn. Makes sense in the box for the faction that boasts Dracarys!, Consuming Flames and Blood of the Dragon. That's nice, but there's so much more.
We peel off that skin to the first skin, a thick layer that may be marred by irregular textures and bruises from protecting the onion's deeper layers. Every character's strength is set to three. Every character has the same strength. Every character's strength is the highest. Every character's strength is the lowest. No tricks. Things are getting interesting. As has been noted, every character is now a target for House Florent Knight. Gate of the Gods is a guaranteed trigger. Everyone has to keep an eye out for Maester Ballabar and Septa Nysterica.
But let's go another layer deeper still. Every character's strength is set to three. A single attacker will always beat a single defender. Core Knight of Flowers and a knight carrying a Tourney Lance are unbeatable outside a Baratheon Red Keep, Haunted Forest, Wardens of the North and the like. All that knight alone tech? It's a thing now. Box Ser Garlan Tyrell, Lady Sansa's Rose and Knight of the Reach are back (for the first time)!
Is it good? I'm not totally sure. It went 3-3 at Queen in the North, beating Stark Steel, Baratheon Red Door and Targaryen Red Door but lost twice to Greyjoy Steel and once to Night's Watch, Kraken. I can, however, confirm that it is fun and lets you do some different stuff.