losing Dominance is fun

Simulador de robo
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Ninguno. Éste es un mazo hecho de cero.
Inspiración para
Ninguno todavía.

Victarion Seaworth 18

I love the Martell Losing Dominance Archtype, but it is actually very hard to make it work consistently. Unless of course you have Left Hand Lew and The Bay of Seals to stand your opponent's characters at the end of the challenges phase, which makes them vulnerable to Hardhome too. Since the archtype in Martell is using Sand Snakes, namely Nymeria Sand (SoD) and Tyene Sand (WK), I built around that more.

Have fun to make winning Dominance your opponent's Nightmare.

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