Simulador de robo |
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Probabilidades:
0% –
0% –
0%
más
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Derivado de |
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Ninguno. Éste es un mazo hecho de cero. |
Inspiración para |
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Ninguno todavía. |
Randor85 1
So this is an experiment... could well be a train wreck. The idea was Wall defense combined with icon denial. The character choices were to avoid monocons unless they brought something else to the table that I thought was worth it. Maximizing econ as best I can, and disrupting my opponent's ability to issue challenges as much as possible to ensure that I am kneeling out the wall at the end of every challenge phase.