Tyrell Power Rush

Simulador de robo
Probabilidades: 0% – 0% – 0% más
Derivado de
Ninguno. Éste es un mazo hecho de cero.
Inspiración para
Ninguno todavía.

HidaHayabusa 73

A fast deck with lots of power gain and a good closing reach through Tourney for the king. You need to maintain a good board position until you identify when your hand can support a power boost for your closing Tourney for the King round. Don't fight for long games, you have no staying power. Hit fast, get lots of power and end the game unexpectedly.

There's a steep learning curve on this unfortunately, but once you understand that you are rushing you will get the grip of things easily. I've played it in two casual tournaments with 5 rounds each and I managed a 3-2 and a 4-1.

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