Tyrell summer (advice welcome)

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Cpt. Slurms 70

Seems pretty solid. If it was me, I would find a way to run 2-3 Olenna's Informant if possible. I think you would benefit from a few lower cost characters like Arbor Knight to round the curve and have more to play if you don't see The Arbor. Just an idea.

Resistant76 1

What would you cut out to make way for the informants and the arbor knight?

MythoS 79

Tyrell summer should be about knight rush and lots of draw. My 2 cents:

Plots: Ditch Wildfire, you want to have lots of characters down for your Tourney of the King closing turn. If you replace it with confiscation, you can consider ditching Rattleshirt's Raiders since you arent aiming for very long games anyway.

Locations: Bitterbridge Encampment is not reliable, Highgarden can be 1x and you can add a Support of the people if you feel like you aren't seeing it enough. Finally, 3x Pleasure Barge should be a must.

Events: Ditch all the deck manipulation you can. Add nightmares.

Attachments: Mare. In. Heat.

Characters: Get arbor knights and hedge knights. Ditch QoT.

Once again, just my 2 cents.