House Baratheon/Lord of the Crossing

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Trebge68 97

A Baratheon kneeling package with, as it happened in play, some great power rush abilities. If you manage to get the iron throne out and gendry, you will grab power fast. The added +2 strength from the crossing agenda is also very helpful, as your opponent (might) overlook this when counting your strength.

There are some changes I might make in future versions of this deck. For example, I might lose the two wildling scouts for another stinking drunk and another consolidation of power. I'm also not sure whether I will keep Varys and the kingswood in this deck. Another copy of Selyse might make it in, to trigger Mel's ability.

Suggestions are welcome of course!

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