¿Interesado en ayudar al equipo de diseño con las últimas tarjetas? ¡Haz clic aquí para unirte a su Discord y obtener más información!
Raider.
Shadow (5). Pillage.
Reaction: After Silence's Crew comes out of shadows, if you are the first player, stand each character you control with pillage.
Link: Decklists
House Harlaw.
Challenges Action: Kneel a Warship location to have attached character gain (choose one): pillage, renown, or stealth until the end of the phase.
Link: Decklists
Army. Raider.
Assault. No attachments. Pillage.
Reduce the cost of each Raider character you marshal by 1.
Reaction: After you initiate a challenge in which you control an attacking Raider character, discard the top card of each opponent's deck.
Link: Decklists
House Harlaw. Knight.
Pillage.
Action: During a challenge in which you are the attacking player, return 2 characters from the defending player's discard pile to their owner's hand. Then, raise the claim value on your revealed plot card by 1 until the end of the challenge. (Limit once per challenge.)
Link: Decklists
House Harlaw. Knight.
Pillage.
Action: During a challenge in which you are the attacking player, return 2 characters from the defending player's discard pile to their owner's hand. Then, raise the claim value on your revealed plot card by 1 until the end of the challenge. (Limit once per challenge.)
Link: Decklists
Army. Wildling.
Assault. Pillage. No attachments except Weapon.
Thenns cannot target a location using assault unless each character you declare as an attacker has the Army or Wildling trait.
Link: Decklists
Army. Wildling.
Assault. Pillage. No attachments except Weapon.
Thenns cannot target a location using assault unless each character you declare as an attacker has the Army or Wildling trait.
Link: Decklists
Contested. The North.
Reaction: After a card you control comes out of shadows, kneel Torrhen's Square to choose up to 3 Raider characters with printed cost higher than your initiative value. Until the end of the phase, each of those characters discards an additional card using pillage.
-2 Initiative.
Link: Decklists
House Botley. Lord.
Pillage.
Action: Choose a card in an opponent's discard pile and remove it from the game. Until Tris Botley leaves play, that player cannot marshal or play any copy of that card. (Limit once per round.)
Link: Decklists
Army. Wildling.
No attachments. Pillage.
Challenges Action: Kneel your faction card to choose a participating Wildling character you control. Until the end of the challenge, that character gets +2 STR.
Link: Decklists