Simulador de robo |
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Probabilidades:
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más
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Derivado de |
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Ninguno. Éste es un mazo hecho de cero. |
Inspiración para |
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Ninguno todavía. |
Victarion Seaworth 9
I'm open for any improvement suggestions.
Consume all your opponent's characters with Grey Wind. Stand him over and over again.
You either make Grey Wind or Robb your Prince, I don't know which is better; additional stand or having Robb gain power.
Characters:
- Steward: claim soak, economy
- Archivist: getting your cards back (especially Strangler)
- Puppy: support for Wolves of the North, easy trigger for Rain
- Hodor: very effective icon
- Lady: easy kill for Robb, saving Grey Wind
- Wylla: getting your cards back (especially Strangler)
- She-Bear: economy, nice to sacrifice, get back and buy again
- Bran: standing Grey Wind, get yourself better icons
- Summer: getting cards with Bran, getting chuds back from dead pile
- The Mob: easy Robb-trigger, effective icon
- Wolves of the North: reducing STR to prepare Grey Wind's kill.
- GREY WIND: KILL THEM ALL! + spicy intimidate
- Robb: standing Grey Wind and making him kill better stuff
Locations:
- Grove: economy
- Kingsroad: economy, initiative booster
- Isle of Ravens: getting your cards back (especially Strangler)
- Tower of the Hand (BtRK): standing Grey Wind
- Armory: economy, standing Grey Wind
Attachments:
- Needle: getting your characters back fast when sacrificing, especially She-Bear
- STRANGLER: prepare Grey Wind kill, preventive: they don't participate
- Nymeria: intimidate, support for Wolves, another stand for At Night They Howl
Events:
- The Bastard's Letter: standing Grey Wind, make your opponent flip the table.
- Fight to the Last: emergency solution, standing Grey Wind and sacrifice him afterwards.
- Like Warm Rain: make them pay for exploiding your weakness
- At Night They Howl: standing Grey Wind
Plots:
- Coppers: getting some cards
- Storm of Swords: demolishing your opponent's board completely
- Time For Wolves: get yourself Lady, Puppy, Summer or Nymeria
- Wildfire: reset with nice initiative
- Hour of the Wolf: attack your opponent's small board, propably after Wildfire
- Hand's Tourney: closing plot, steal your opponent's power
- Trading with the Pentoshi: opening plot, you need loads of money at first