Simulador de robo |
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Probabilidades:
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más
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Derivado de |
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Ninguno. Éste es un mazo hecho de cero. |
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Ninguno todavía. |
Victarion Seaworth 24
I'm open for any improvement suggestions.
Consume all your opponent's characters with Grey Wind. Stand him over and over again.
You either make Grey Wind or Robb your Prince, I don't know which is better; additional stand or having Robb gain power.
Characters:
- Steward: claim soak, economy
- Archivist: getting your cards back (especially Strangler)
- Puppy: support for Wolves of the North, easy trigger for Rain
- Hodor: very effective icon
- Lady: easy kill for Robb, saving Grey Wind
- Wylla: getting your cards back (especially Strangler)
- She-Bear: economy, nice to sacrifice, get back and buy again
- Bran: standing Grey Wind, get yourself better icons
- Summer: getting cards with Bran, getting chuds back from dead pile
- The Mob: easy Robb-trigger, effective icon
- Wolves of the North: reducing STR to prepare Grey Wind's kill.
- GREY WIND: KILL THEM ALL! + spicy intimidate
- Robb: standing Grey Wind and making him kill better stuff
Locations:
- Grove: economy
- Kingsroad: economy, initiative booster
- Isle of Ravens: getting your cards back (especially Strangler)
- Tower of the Hand (BtRK): standing Grey Wind
- Armory: economy, standing Grey Wind
Attachments:
- Needle: getting your characters back fast when sacrificing, especially She-Bear
- STRANGLER: prepare Grey Wind kill, preventive: they don't participate
- Nymeria: intimidate, support for Wolves, another stand for At Night They Howl
Events:
- The Bastard's Letter: standing Grey Wind, make your opponent flip the table.
- Fight to the Last: emergency solution, standing Grey Wind and sacrifice him afterwards.
- Like Warm Rain: make them pay for exploiding your weakness
- At Night They Howl: standing Grey Wind
Plots:
- Coppers: getting some cards
- Storm of Swords: demolishing your opponent's board completely
- Time For Wolves: get yourself Lady, Puppy, Summer or Nymeria
- Wildfire: reset with nice initiative
- Hour of the Wolf: attack your opponent's small board, propably after Wildfire
- Hand's Tourney: closing plot, steal your opponent's power
- Trading with the Pentoshi: opening plot, you need loads of money at first