NoEcons4U v2 - King of Swiss - 39 Player Singapore Open

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Derivado de
NoEcons4U (King of Swiss, 29 Player Brighton Charity Joust T 50 40 25 1.0
Inspiración para
Geyjoy Winter for Europe JUSTUI 0 0 0 1.0
Siege of Meereen King of Swiss 6-1 41 Player - NoEcons4U v3 9 3 4 1.0

HouseSotong 66

First & foremost, a big thank you to @jcwamma for creating the original NoEcons4U; thank you for sharing with me your deck ideas & advice. I have been a big fan and user of Greyjoy Winter Choke archetype since v1, so when I saw James's choke build, I knew I had to play it!

Next, a big thank you to my friend Chewy & his team of Le Serious Council for organising the Singapore Open - The Sack of Astapor.

Lastly, a big shoutout to my friends from the Silent Sisters meta in Singapore, that I have regular practice sessions with. Also, thank you to all my other friends that practiced with me to get back into the game, as I had taken a 6 month break from thrones and this was my official comeback tournament.

Scroll down for the short version. Otherwise, here's the full tourney report of my 2 days (29 & 30 April) at the 39-player event. I can't really remember the full details, but I will share the highlights that I can remember. All packs up to Watchers on the Wall and before Guarding the Realm were legal at this tourney.

Round One Vs Edison's Martell Kraken. It's funny how I paired with Edi, as he is one of the first friends I made through thrones after v2 came out. Also, Edi is one of the first few I contacted to have practice sessions with after my long break. So really thank you for the practice games we had. We opened plots with my Noble Cause to his The Long Plan, I was FP. He had Nymeria Sand, a weenie, Iron Mines and Roseroad out early, I had a bunch of reducers, and I was able to put out a Euron followed by Newly-Made Lord discarding his Iron Mines which I took with Euron eventually, also I was able to get through a We Do Not Sow on his roseroad, affecting his income in subsequent turns.

Round Two Vs Kelly's Tyrell Watch. Prior to this game, I had only had one or two games against the new Jon Snow (WotW) and made a few challenges error allowing him to win and stand. But I adapted to his effect after awhile. I made a crucial play of The First Snow of Winter mid-game and got a few UOs through. Our last plot was also when time was called, I opened The Winds of Winter, chose myself as FP. I remember being at 11 power & I knew I had to close the game that round, but it felt really difficult as after calculating all my challenges and available renown, I was only at 14 power. Moreover, he still had 2 power icon characters remaining to block my power and I was missing stealth, my Euron had a Craven. It was then I realised my Victarion Greyjoy had intimidate, I knelt him in to attack, he blocked with one of his power icons but used Renly's Pavilion, thinking that the str was equalised, but he did not account for the Iron Fleet Scout and FP gave me 2str pump. Claim 2 + renown. 1 more power. I knelt his remaining power with intimidate, thus no power claim for him. He used Jon Snow for I believe was military or intri, but it still did not prevent me from winning dom, my standing euron with 6 str & 3 gold left to his standing 6 str with 2 gold left. I won dom by 1 gold difference! Full win at dominance.

Next, was Round Three against Yuqin's Tyrell Kraken. Yuqin's deck mainly revolved around Tinder Margaery Tyrell (AMAF), which I did not give him an easy time against due to my 2 copies of Barring the Gates. Even his Aeron Damphair (Core) could not trigger with Iron Throne out. I was able to raze one location after another and even took his Iron mines with Euron. It was the smoothest game I had out of all the swiss rounds due to systematic sacking of locations and consistent draw into my renown characters. By 4th plot I had Euron, Asha, King Balon and Theon out. Sitting on 11 power, I opened The Winds of Winter & swung in with a full power challenge which and won the game.

Round Four, my opponent was Kim Tian, probably my most challenging game in swiss. We were both at 3 full wins, and by this round I was playing at the top table, and it was directly under the air conditioner so it was literally 'winter' for my opponents and me! Kim Tian had Jon Snow (WotW) out early and Jon provided to be an annoying character, with stealth, standing on both defense and attack, combo with Renly's Pavilion, A Game of Thrones, making my intrigue challenges against him almost impossible, coupled with Aemon to save for claims. The only loophole to the Jon Snow was the lack of power icons, which gave me power uo a few times & claim 2 plots, pushing my power curve higher than him. The highlight of the game was Kim Tian's Valar that wiped my field of King Balon, Victarion & Asha, I had not draw into any saves for 5 plots straight except for a Risen which was discarded at the start. By plot 6 with my field cleaned, I was hanging on whatever characters that I topdecked. Fortunately I saw Euron, which helped me grab 2 more power on my claim 2 before getting killed by my own Valar. Euron also helped me steal a The Haunted Forest from his discard pile, I chose this over a good many locations to slow down his uo challenges. At the last plot, time was called and I ended up with 12 power to Kim Tian's 9 power, leading me to a modified win.

At Round Five, my opponent was Martin, playing a Greyjoy Fealty build that had various ways to gain power fast. Through x2 Winter Festival, Drowned Disciple, Superior Claim, and 1 Heads On Spike, on top of the usual GJ Fealty rush build. An unconventional GJ Fealty Rush. I quite like the deck idea. He and 2 other players were playing the same deck in this tourney, and both Martin and my fellow #V1Vets friend, Joey made it to top 8, with Joey eventually winning it all! I remember both Martin and I had good setups, and he had Euron, Aeron and a few Drowned Gods out early. I also drew into a NML on plot 1 and discarded his Iron Fleet Scout which I took control with my Euron which I marshalled that round. Our Eurons played table tennis with each other, taking each other's locations from our discard pile. I made a crucial decision to play Relentless Assault early on a claim 1 plot as I knew his was a rush deck and I needed to adapt to 'rush' as well. Waiting for a claim 2 plot won't guarantee that the card would still stay on my already small hand. It was a right choice that benefited the remainder of the game. The turning point of the game was during mid-game when I noticed Martin's field was flooded with 2 & 3 costers and only 1 Euron, so I opened First Snow, with it being winter, it gravely affected his play and I still had 4 high costers remaining. It eventually affected his reserve as well. It was at this point that I nightmared his Euron stopping the table tennis for 1 round, my Euron took his Iron Throne from discard pile as well sealing my dom power. I opened Famine the next round, causing the weenies on his hand to now cost more each on top of winter. I believe it was at the next plot, The Winds of Winter, which I was FP, that I closed with a claim 2 power challenge with 2 renowns. GG.

On Day 2's Top 8, my opponent was Jason with Lanni Rains. I underestimated the Lanni Rains deck Jason played, as I had only experienced the "Jumping" Lanni Rains deck archetype. His was different, it was a heavy intrigue version with not only Queen Cersei, but an opening scheme of Wardens of the West, which rendered my hand to 1 card after claim, also he had Casterly Rock out. It was a snowball and massacre. Momentum built up for him and he discarded my 2 Risen from the Sea from my hand. By plot 2, he already had Tywin Lannister (Core) with Bodyguard, Cersei Lannister (LoCR) with a dupe, some Lanni weenies out. I had no Iron Mines, only King Balon with no dupes and only wildling weenies. Offensive Valar did not make a difference. Had I known he did not play Valar in his plot deck, I would definitely have played differently from the start and not focus on discarding his Bodyguard on Tywin even on 4th turn, instead of a Milk on my King Balon. I conceded. I live with it and learn from it. It was a good game.

I thoroughly enjoyed all my games and thanks to all my opponents for the games. I am grateful to be able to play against seasoned players in all my rounds, all of them had been playing thrones for at least a year now, definitely wasn't an easy to make it to top in swiss.

Ultimately, I was 5th place overall out of 39 players, with King of Swiss, and overall top GJ player after swiss. Winning an Iron Throne playmat, Team Covenant's GJ tokens and the awesome beautiful alt arts designed by our local artist, Thomas, as participation prize.


TL;DR R1: Full Win Vs Martell Kraken (Icon Control), R2: Full Win Vs Tyrell Watch (False banner), R3: Full Win Vs Tyrell Kraken (Tinder Marge), R4: Mod Win Vs Tyrell Watch (another False banner), R5: Full Win Vs Greyjoy Fealty (Drowned God Rush), Top8: Loss Vs Lanni Rains (Heavy Intri with Casterly Rock, Queen Cersei, Wardens)

JP link: http://thejoustingpavilion.com/tournaments/3565

Inspired by: https://thronesdb.com/decklist/view/8338/noecons4u-king-of-swiss-29-player-brighton-charity-joust-t-1.0 (For strategies, please read his deck posting first, almost everything are already answered in his comments.)

My R4, R5 and Top 8 games were actually recorded, as I was at the top table. I will put a link in the comments below when my tourney's organizers release the videos. Thanks for reading! Do feel free to ask me any questions! And, I welcome any tips or advice. What is dead may never die. (:

19 comentarios

Derbo 7

Nice report and congrats for your result! An changes you want to male to the deck?

Kain8 39

Does Iron Islands Market make it in now when Guarding the Realm is available?

iTrvis 371

Congrats on your king of swiss!! 13/39 Greyjoy at SG open but i didn't even face one, we need to catch a game together to see how my Baratheon fares against Greyjoy in the current meta!

HouseSotong 66

@Derbo @Kain8 For now, I'll take out a Hand's Judgement & add x1 Iron Islands Market (when it comes out). Only x1 because I see it as a v1 "Bloody Keep" which was a 2 cost limited location that helped my reduce a gj character by 2 cost. I only played 1 of it and there is no need for more than 1. It is a good synergy but doesnt need too many of. & depending on meta, I'll drop x1 Put to the Torch for a third copy of Nightmares. x3 torches wasn't necessary in all my plays so far. Usually We Do Not Sow x3 or NML x3 did the job, so those cards are definitely staying, & 5 or more str for military proved hard to trigger against certain meta decks like aggro lanni rains, gj mirrors, new NW builds with Jon Snow Wall & stark fealty. Should there be better location removal cards (discard types not the send to hand kind) in future, I will take x3 of Torch out. The Wildling Bandit, Ygritte & Black Wind's Crew will eventually go as more gj or neutral cards of better effs are introduced. I will add more in future comments if more ideas come to my mind!

@iTrvis I didn't face a single Bara too! Although I did practice against Bara & it was more like a 50/50 win. Yes! Let's meet up soon to practice!!

Kingnothing 1

Hello and congratulations to the curse of King of swiss

Kingnothing 1

I've seen that the rest of my post is gone lost... I also tried this archetype of deck and I love it. But one of my biggest problem are the initiatives from the plots. Now I will try it with moat cailin.

What do you think about wex pyke? Are card that can be played in this deck or too vulnerable against first snow? What's with the great hall instead the new Iron island market? Maybe with a rattleshirt or jaqen hager

HouseSotong 66

@King Nothing 1) This deck does not really needs initiative. Moat Cailin is useful in decks that need you to go first, the lowering of reserve is nice but not entirely necessary for a 2 cost space. The card itself will not help you if you draw it late game & does not synergise which the choke archetype.

2) Bestow from Wex Pyke is anti-synergy with this deck that is already receiving little gold from winter plots. Furthermore, getting unopposed is not a strategy crucial for choke, starving my opponent of income, locations & card advantage is.

3) Why Great Hall is better than Iron Island Market (for this deck) is because firstly GJ has quite a number of unique characters, with essential 6 & 7 costers like Balons, Euron & Victarion. With more chapter packs arriving, on top of a GJ deluxe box, in the long run, it becomes increasingly viable & useful in choke archetype decks. Secondly is due to cost-effectiveness, Iron Islands Market is 2 cost for an initial 1 gold payoff, the 2 gold will come into use late game but of setback in the initial use of it, getting it late game is not useful at all, especially when you want to close the game or losing. On the other hand, Great Hall pays for itself & potentially 2 reduction for high costers (conscious deck construction of more unique characters will be required, either 60/40 or 70/30 of unique characters). These are just my personal perspective, and based on playing similar cards in v1 (Market is akin to a slightly better version of v1's Bloody Keep & Great Hall is akin to a slightly nerfed version of Street of Silk).

4) There're already 9 limited locations in the deck, adding more will lose the focus of the choke mechanic. In the short term, Market will be a x1 or more inclusion depending on what composition of limited locations I need. Great Hall will be more useful should there be more winter/choke oriented unique characters being introduced doen the line. It can also be a x3 in winter choke decks that run Rattleshirt, Ygritte, Jaqen, Mance or any other uniques. As long as the unique character composition in the deck is higher than non-uniques, it will definitely see play.

Hope this helps! (:

cowiee85 126

congrats on the come back =p join us more often and we can conquer the north like last year haha

kenlau82 207

I actually thought of playing a variant of this during Singapore Open hahaha...but decided on Bara banner...guess it didnt work out as well as this

HouseSotong 66

@cowiee85Ok! I'll do my best to join u guys more! I can't do thurs nights cos I have other commitments now. Do lemme know if y'all are playing on other days too! @kenlau82 Ya! KoW variant with Barring is quite good against a meta filled with jumpers like lanni, Aeron, Tinder Marges, Ambush heavy decks.

Kingnothing 1

Thanks for your explanation. Sounds logical. I guess the iron iland market and the great hall needs a test. So one more question. Why do you prefere King Balon over core Balon? I mean not to kneel him in most of the situations is quite good. My favourite situation is a duped Renly in a valar turn and the opponent can't save him. But if you need to close the game ( like in a game yesterday against 3 Ranging Partys and Quorin) is core Balon with an iron fleet scout so much stronger. And 1 gold less to pay. So the rest of the deck worked very well. I love it :-)

HouseSotong 66

@King Nothing I will quote jcwamma on this as he had previously answered in the comments of his NoEcons4U decklist and its the same for me, "core Balon is great for getting unopposed, but if you don't care about unopposed then the King Balon is far superior for giving you an extra challenge with the same body. With only three triggers in the entire deck that care about unopposed rather than the usual Great Kraken, Reader and the like, core Balon just doesn't pull his weight for me. If I need unopposed then between the choke and First Snow I can force it either way."

Isian.H 706

Congrats on the result. Have been playing a similar deck for a month now and it's been good. Do you know if the winning deck will be put up on thronesdb? Interested to see what it was

HouseSotong 66

@Isian.H It's already up! But the deck pilot hasn't described much about the deck. It's mainly a GJ rush deck with the help of plots like x2 Winter Fest, Heads on Spike & the Drowned Gods shenanigans. thronesdb.com

gramyotron 13

Same as the v1, it is beyond my understanding how a deck with 14 events and absolutely no draw can win more than 50% of games. Maybe I am biased because my meta has about 30% of Lannis. Still you lost to the first one you encountered.

HouseSotong 66

@gramyotron Actually, prior to the tourney, I did practice and won all my games against Lanni Rains that played the usual jumping tech, I have not lost any games against the conventional lanni decks with this deck, so what caught me offguard in the top 8 was that my top 8 opponent didn't rely heavily on the jump tech & went straight for my hand with, Wardens & Casterly Rock. He had a good start with both Cersei & Tywin out by plot 2 too. It was my first loss against lanni with this winter deck.

HouseSotong 66

@gramyotron Draw wasn't important as majority of the cards I drew into had an immediate utility. & since I was able to control my opponent's income & reserve, it didnt matter whether they had good draws or not, I will still aim to keep their hand & board small.

gramyotron 13

My Concern is that, you not only Marshall Cards (let's say 2 card per round). You also play events (let's say 1 event per round), I would say it is Highly possible you also are used to loosing intrigue. This makes -2 of card's inflow per round.

With absolutely no Draw, initial 9 cards from round 1 will run out in a flash. After that it is pure top decking.

HouseSotong 66

@gramyotron Yes, I agree, that in late game it was top-decking & the weakness of the deck is intrigue vulnerability; against aggro intrigue decks, its a massacre. In the end, its about building momentum & control over the opponent's board for this deck. Bcos the main objective is to disrupt the opponent's income & location control, and with a disrupted income and location control, my opponent can't marshall out enough, the remaining characters are easily taken out due to gj's strength in military & support from the anti-meta Barring plots x2 and claim 2 plots to apply pressure. That is why I believe I was able to win majority of my games even with no draw tech. The controlled income affected my opponents' ability to marshall smoothly, reducing their board state, location control ripped them off support they need, card removal effects help outweigh the dearth of draw power, and Barring prevented 'jumping' shenanigans from meta decks like Lanni, Ambush, Tinder Marge, Here To Serve, Ghost of Harrenhal, etc., long enough for me to push my power curve ahead. I believe there will be cards to improve draw in this winter choke deck in future. As of now, even towards the end of this cycle, this is a proven strong anti-meta deck that works consistently based on results.