Sneak Peek

Simulador de robo
Probabilidades: 0% – 0% – 0% más
Derivado de
Ninguno. Éste es un mazo hecho de cero.
Inspiración para
Ninguno todavía.

footlong 200

Mid-range control deck, the main themes are selective hand destruction and board control via kneel.

I've built this around Seen In Flames and the Nighttime Marauders for the hand control.
Queen's Men and Melisandre (GtR) further feed into this strategy.

Tris Botley and Isle of Ravens are there to prune your opponent's discard pile, to further diminish their options.

Valar Dohaeris and The First Snow of Winter are there to keep the board small. Stealth around and/or kneel out the remaining characters.
The dream is to bring Marauders out of shadows on a First Snow turn to yank all their two or three-cost characters from hand.

The stealth/kneel synergy provided by Marya Seaworth is great for maintaining board control.

Begging Brother, Seized by the Guard and Nightmares are your general denial/shutdown options, and can be tweaked according to your Meta situation.

Finally, one The Iron Bank Will Have Its Due is primarily there to pull your characters with "after marshaled/comes out of shadows" effects back to hand, and to get the gold to unexpectedly bring a character out of the shadows.

And that's it for a first version. Any thoughts/suggestions/criticisms are welcome, thanks!

2 comentarios

Toaster 35

First of all I really like the idea and I've also tinkered with something similar recently. Some things that came to my mind (without playing it):

I think you haven't got enough stealth characters to justify 3 copies of Marya Seaworth even though that is a very good tactic.

Do you think Melisandre (Core) is a better idea to keep the board under control or do you prefer to occasionally kill characters from hand?

Wildfire Assault might fit your strategy better than Valar Dohaeris and I think Heads on Spikes is a bit weird as a one of.

Stannis Baratheon (Core) might also be your friend here.

Apart from You Win Or You Die and Heads on Spikes your initiative is rather low on your plots so you might not make a lot of use of Intimidate and Marya Seaworth's stealth triggers.

Have you considered The Withering Cold as a plot?

Just my 2 cents, really like the idea, it might be stretched to too many places at once, but I don't know.

footlong 200

Hey @Toaster, thanks for the feedback!

As i'm getting more reps in with this deck, I have to agree that Marya Seaworth should probably be a 2x, at most. Will see what/who else i can fit in instead. I'm not giving up on the stealth package just yet, though.

Valar Dohaeris seems to have more impact so far, especially after a The First Snow of Winter turn. Could go Wildfire instead, will try it out.

Winning initiative is definitely challenging, I'm finding myself in situations as second player with Nighttime Marauders in the shadows and ready to go, just to see my opponent marshal out their targets. Will have to work on that...

The Withering Cold without any standing tech is problematic, I don't see it as a good fit in this deck.

Final comment for now - Heads on Spikes on a selectively pruned hand is almost certain to hit, but in play testing I find myself using it earlier than I anticipated. I might switch it out for different, high-initiative plot, maybe Marched to the Wall.

Cheers!